PROFESSIONS = EXPERIENCE?!

Lv.80

Solya

Модератор
Команда Nozdor
13 Авг 2025
730
202
43
opit.webp

How does it work?

+1 profession skill point = +character experience

Example:
You gathered an herb → your Herbalism skill increased from 1 to 2 → your character receives XP.

The system takes into account both the character level and the profession skill level:
at lower levels, you receive slightly more experience; at higher levels, you receive less to preserve balance.



Supported Professions:

Primary:
Alchemy, Blacksmithing, Tailoring, Enchanting, Engineering,
Jewelcrafting, Leatherworking, Herbalism, Mining, Skinning.

Secondary:
Cooking, Fishing, First Aid.



Balance and Formula:

Experience is calculated dynamically:

  • The higher your skill, the more XP you receive for each improvement.
  • At higher character levels, the reward is reduced to prevent farming low-level professions.
  • The system is protected against abuse: experience is not granted if there is too large of a gap between character level and profession skill.

Examples:

  • Herbalism + Mining — an ideal way to level up and earn gold at the same time.
  • Cooking + Fishing + First Aid — a safe leveling path at higher levels.
  • Quests + professions — you can combine both and gain double benefit.

Код:
Final_XP = ((BaseXP × LevelScaling × SkillScaling × LevelDiffScaling × Rate) + Theoretical_XP) ÷ 2
Theoretical_XP = XP_to_next_level ÷ SkillPointsPerLevel (75)

Parameter Explanation:

  • BaseXP — the base amount of experience for 1 skill point. Default value: 60.
  • LevelScaling — a multiplier based on character level.
  • SkillScaling — a multiplier based on profession skill level.
  • LevelDiffScaling — a penalty applied if the character level is too high compared to the profession skill.
  • Rate — global multiplier.



Advantages:

  • Alternative leveling method — you can level up simply by working on professions.
  • More value from crafting — professions now provide not only gold, but also XP.
  • Balance between farming and progression — the system adapts to your character level.
  • Anti-abuse protection — experience is not granted for old and easy recipes.
  • New strategies — you can progress without quests and dungeons, or combine both approaches.



Summary:

Professions are no longer just a way to earn gold — they have become a full part of character progression.

Level up, craft, gather resources, and grow naturally.

Now every hammer strike, every gathered flower, and every caught salmon brings you closer to your next level!